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quinta-feira, 15 de dezembro de 2011

JAP BW4: Dark Rush - Todos os Scans

Aqui ficam todos os scans da BW 4: Drak Rush. Cortesia do Pokebeach.
BW4 Dark Rush - Bulbasaur
Bulbasaur – Grass – HP60
Basic Pokemon
[G] Tackle: 10 damage.
[G][C][C] Razor Leaf: 30 damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
1/69

BW4 Dark Rush - Ivysaur
Ivysaur – Grass – HP90
Stage 1 – Evolves from Bulbasaur
[G][C] Sleep Powder: 20 damage. The opponent’s Active Pokemon is now Asleep.
[G][G][C] Poison Powder: 50 damage. The opponent’s Active Pokemon is now Poisoned.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 3
2/69

BW4 Dark Rush - Venusaur
Venusaur – Grass – HP140
Stage 2 – Evolves from Ivysaur
Ability: Floral Scent
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward. This ability can be used 1 time during your turn.
[G][G][C][C] Poison Powder: 70 damage. The opponent’s Active Pokemon is now Poisoned.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 4
3/69

BW4 Dark Rush - Carnivine
Carnivine – Grass – HP90
Basic Pokemon
[G] Poison Lure: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. After that, the new Active Pokemon is now Poisoned.
[G][G][C] Spit Blow: Return the opponent’s Active Pokemon and all cards attached to it to your opponent’s hand.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
4/69

BW4 Dark Rush - Karrablast
Karrablast – Grass – HP60
Basic Pokemon
[C] Smack: 10 damage.
[C][C][C] Confront: 40 damage. This Pokemon also does 10 damage to itself.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
5/69

BW4 Dark Rush - Shelmet
Shelmet – Grass – HP60
Basic Pokemon
[G][G] Body Slam: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
6/69

BW4 Dark Rush - Accelgor
Accelgor – Grass – HP90
Stage 1- Evolves from Shelmet
[G] Haymaker: 20 damage.
[C][C] Strike and Fade: 50 damage. The opponent’s Active Pokemon is now Poisoned and Paralyzed. Return this Pokemon and all cards attached to it to your deck. Shuffle your deck afterward.
Weakness: Fire (x2)
Resistance: none
Retreat: 0
7/69

BW4 Dark Rush - Flareon
Flareon – Fire – HP90
Stage 1- Evolves from Eevee
[C] Sand-Attack: 20 damage. During your opponent’s next turn, when the opponent’s Active Pokemon that was hit by this attack uses one of its attacks, your opponent flips a coin. If tails, that attack fails.
[R][C][C] Fire Slash: 60 damage. You may choose 1 Fire Energy attached to this Pokemon and discard it. If you do, this attack does an additional 30 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
8/69

BW4 Dark Rush - Entei EX
Entei EX – Fire – HP180
Basic Pokemon
[R][C] Fire Fang: 30 damage. The opponent’s Active Pokemon is now Burned.
[R][R][C] Grand Flame: 90 damage. Choose 1 Fire Energy card from your discard pile and attach it to one of your Benched Pokemon.
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 3
9/69

BW4 Dark Rush - Torchic
Torchic – Fire – HP60
Basic Pokemon
[R] Peck: 10 damage.
[R][C] Live Coals: 20 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
10/69

BW4 Dark Rush - Combusken
Combusken – Fire – HP80
Stage 1 – Evolves from Torchic
[C] Double Kick: Flip 2 coins, this attack does 20 damage times the number of heads.
[R][R][C] Flamethrower: 70 damage. Choose 1 Energy attached to this Pokemon and discard it.
Weakness: Water (x2)
Resistance: none
Retreat: 1
11/69

BW4 Dark Rush - Blaziken
Blaziken – Fire – HP140
Stage 2 – Evolves from Combusken
[R][C] Blaze Kick: 40 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails the opponent’s Active Pokemon is now Burned.
[R][R][C] Flamethrower: 130 damage. Choose 1 Energy attached to this Pokemon and discard it.
Weakness: Water (x2)
Resistance: none
Retreat: 2
12/69

BW4 Dark Rush - Heatmor
Heatmor – Fire – HP90
Basic Pokemon
[C] Hot Tongue: 10 damage. If the opponent’s Active Pokemon is Durant, this attack does an additional 50 damage.
[R][C][C] Firebreathing: 50 damage. Flip a coin, if heads this attack does an additional 20 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
13/69

BW4 Dark Rush - Larvesta
Larvesta – Fire – HP80
Basic Pokemon
[C][C] Ram: 20 damage.
[R][R][C] Flare: 40 damage.
Weakness: Water (x2)
Resistance: none
Retreat: 3
14/69

BW4 Dark Rush - Volcarona
Volcarona – Fire – HP110
Stage 1 – Evolves from Larvesta
Ability: Burning Scales
As long as this Pokemon is in play, the number of damage counters placed on your opponent’s Burned Pokemon in between turns is now 4.
[R][C][C] Heat Wind: 70 damage. You may choose 1 Energy attached to this Pokemon and discard it. If you do, the opponent’s Active Pokemon is now Burned.
Weakness: Water (x2)
Resistance: none
Retreat: 3
15/69

BW4 Dark Rush - Slowpoke
Slowpoke – Water – HP70
Basic Pokemon
[C] Big Yawn: This Pokemon and the opponent’s Active Pokemon are now Asleep.
[W][C] Random Strike: 20 damage. Flip 2 coins, if even 1 is tails this attack fails.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
16/69

BW4 Dark Rush - Slowbro
Slowbro – Water – HP100
Stage 1 – Evolves from Slowpoke
Ability: Sky High
When you have 6, 4, or 2 Prize cards remaining, this Pokemon can’t use any attacks.
[W][C] Lazy Headbutt: 80 damage. This Pokemon is now Asleep.
Weakness: Lightning (x2)
Resistance: none
Retreat: 3
17/69

BW4 Dark Rush - Vaporeon
Vaporeon – Water – HP110
Stage 1 – Evolves from Eevee
[C] Muddy Water: 20 damage. Choose 1 of your opponent’s Benched Pokemon and that Pokemon also takes 20 damage. (Don’t apply Weakness and Resistance when damaging the Bench.)
[W][C][C] Spiral Drain: 60 damage. This Pokemon recovers 20 HP.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
18/69

BW4 Dark Rush - Piplup
Piplup – Water – HP60
Basic Pokemon
[W] Fury Attack: Flip 3 coins, this attack does 10 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: none
Retreat: 1
19/69

BW4 Dark Rush - Prinplup
Prinplup – Water – HP80
Stage 1 – Evolves from Piplup
[C] Sharp Wing: 20 damage.
[W][C][C] Fury Attack: Flip 3 coins, this attack does 30 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
20/69

BW4 Dark Rush - Empoleon
Empoleon – Water – HP140
Stage 2 – Evolves from Prinplup
Ability: Diving Draw
Choose 1 card from your hand and discard it. Then, draw 2 cards from your deck. You can use this ability 1 time during your turn.
[W] Attack Command: Does 10 damage times the total number of Pokemon in play.
Weakness: Lightning (x2)
Resistance: none
Retreat: 2
21/69

BW4 Dark Rush - Ducklett
Ducklett – Water – HP60
Basic Pokemon
[W][C] Water Pulse: 20 damage. The opponent’s Active Pokemon is now Asleep.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
22/69

BW4 Dark Rush - Swanna
Swanna – Water – HP90
Stage 1 – Evolves from Ducklett
[W] Healing Dance: Restore 30 HP to each of your Pokemon.
[W][W][C] Continuous Peck: 60 damage. Flip a coin until you get tails, this attack does an additional 20 damage times the number of heads.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
23/69

BW4 Dark Rush - Jolteon
Jolteon – Lightning – HP90
Stage 1 – Evolves from Eevee
[C] Elec-Gun: 20 damage. You may choose 1 Lightning Energy attached to this Pokemon and discard it. If you do, this attack does an additional 40 damage.
[L][C][C] Pin Missile: Flip 4 coins, this attack does 40 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: none
Retreat: 0
24/69

BW4 Dark Rush - Raikou EX
Raikou EX – Lightning – HP170
Basic Pokemon
[L][C] Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[L][L][C] Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
25/69

BW4 Dark Rush - Plusle
Plusle – Lightning – HP60
Basic Pokemon
[C] Tag Draw: Return your entire hand to your deck, then shuffle your deck. Afterwards, draw 4 cards from your deck. If you have any Minun on your Bench, draw an additional 4 cards.
[L] Plus Ion: 20 damage. Flip a coin, if heads this attack does an additional 10 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
26/69

BW4 Dark Rush - Minun
Minun – Lightning – HP60
Basic Pokemon
[C] Minus Ion: During your opponent’s next turn, any damage done by the attacks of the opponent’s Active Pokemon that was hit by this attack is reduced by 30.
[L] Elec-Shower: Does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
27/69

BW4 Dark Rush - Joltik
Joltik – Lightning – HP30
Basic Pokemon
[L] Static: 20 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
28/69

BW4 Dark Rush - Galvantula
Galvantula – Lightning – HP80
Stage 1 – Evolves from Joltik
[L] Quick Turn: Flip 2 coins, this attack does 20 damage times the number of heads.
[L][C] Electric Vigor: 30 damage. If the opponent’s Active Pokemon has no Retreat cost, this attack does an additional 40 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
29/69

BW4 Dark Rush - Tynamo
Tynamo – Lightning – HP40
Basic Pokemon
[C] Charge Beam: 10 damage. Flip a coin, if heads choose 1 Energy card from your discard pile and attach it to this Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
30/69

BW4 Dark Rush - Eelektrik
Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo
[C] Headbutt: 20 damage.
[L][L][C] Shock Bolt: 80 damage. Discard all Lightning Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
31/69

BW4 Dark Rush - Eelektrokss
Eelektross – Lightning – HP140
Stage 2 – Evolves from Eelektrik
[L][C][C] Vacuum Heal: 40 damage. Restore this Pokemon’s HP by an amount equaling the damage done to the opponent’s Active Pokemon by this attack.
[L][L][C][C] Latch and Torment: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon. Then do 60 damage to the new Active Pokemon.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
32/69

BW4 Dark Rush - Espeon
Espeon – Psychic – HP90
Stage 1 – Evolves from Eevee
Ability: Solar Miracle
As long as this Pokemon is in play, prevent all effects of your opponent’s Pokemon's attacks done to any of your Pokemon with Energy attached to them.
[P][C][C] Psychic Report: 60 damage. Look at your opponent’s hand.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
33/69

BW4 Dark Rush - Slowking
Slowking – Psychic – HP90
Stage 1 – Evolves from Slowpoke
[P] Psyshock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[P][C][C] Hand Press: 50 damage. If you have more cards in your hand than your opponent has in his or her hand, this attack does an additional 30 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
34/69

BW4 Dark Rush - Woobat
Woobat – Psychic – HP50
Basic Pokemon
[P] Supersonic: Flip a coin, if heads the opponent’s Active Pokemon is now Confused.
[P][C] Heart Stamp: 20 damage.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
35/69

BW4 Dark Rush - Swoobat
Swoobat – Psychic – HP90
Stage 1 – Evolves from Woobat
[P] Psychic Shot: 30 damage.
[P][C] Fat Sound: Flip 3 coins, this attack does 10 damage times the number of heads to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
36/69

BW4 Dark Rush - Yamask
Yamask – Psychic – HP60
Basic Pokemon
[C] Surprise: 10 damage. Flip a coin, if heads choose 1 card from your opponent’s hand without looking. Then, look at the card you chose, return it to your opponent’s deck and shuffle the deck.
Weakness: Darkness (x2)
Resistance: none
Retreat: 1
37/69

BW4 Dark Rush - Cofagrigus
Cofagrigus – Psychic – HP100
Stage 1 – Evolves from Yamask
[C][C] Litter: Discard any number of Pokemon Tool cards from your hand, and this attack does 40 damage times the number of cards discarded in this way.
[P][P] Lock Up: 40 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
Weakness: Darkness (x2)
Resistance: none
Retreat: 2
38/69

BW4 Dark Rush - Aerodactyl
Aerodactyl – Fighting – HP90
Revived Pokemon – Play Aerodactyl on your Bench with the effect of Old Amber
Ability: Primal Scream
As long as this Pokemon is in play, your Pokemon's attacks do an additional 10 damage to any Active Pokemon.
[C][C][C] Wing Attack: 40 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
39/69

BW4 Dark Rush - Drilbur
Drilbur – Fighting – HP70
Basic Pokemon
[F][F] Scratch: 30 damage.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 2
40/69

BW4 Dark Rush - Excadrll
Excadrll – Fighting – HP120
Stage 1 – Evolves from Drilbur
[F] Tunnel Hole: Choose 1 of your opponent’s Benched Pokemon, and this attack does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F] Excavation Attack: 50 damage. Choose 1 card from your discard pile, show it to your opponent, and put it in your hand.
Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 3
41/69

BW4 Dark Rush - Umbreon
Umbreon – Darkness – HP100
Stage 1 – Evolves from Eevee
[C][C] Shadow Drain: 30 damage. Restore this Pokemon’s HP by an amount equaling the damage dealt to the opponent’s Active Pokemon by this attack.
[D][C][C] Slashing Strike: 80 damage. This Pokemon can’t use Slashing Strike during your next turn.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
42/69

BW4 Dark Rush - Sableye
Sableye – Darkness – HP70
Basic Pokemon
[C] Confuse Ray: 10 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Confused.
[D] Junk Hand: Choose 2 Trainer cards from your discard pile, show them to your opponent, and put them in your hand.
Weakness: none
Resistance: none
Retreat: 1
43/69

BW4 Dark Rush - Darkrai EX
Darkrai EX – Darkness – HP180
Basic Pokemon
Ability: Darkness Cloak
As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost.
[D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
44/69

BW4 Dark Rush - Sandile
Sandile – Darkness – HP70
Basic Pokemon
[C] Sand Burrow: Flip a coin, if heads prevent all damage done to this Pokemon by attacks during your opponent’s next turn.
[D][C][C] Stab: 40 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
45/69

BW4 Dark Rush - Krokorok
Krokorok – Darkness – HP90
Stage 1 – Evolves from Sandile
[C][C] Mud-Slap: 30 damage.
[D][D][C][C] Stab: 70 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
46/69

BW4 Dark Rush - Krookodile
Krookodile – Darkness – HP150
Stage 2 – Evolves from Krokorok
[D][C][C] Dark Stab: 60 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.
[D][D][C][C] Ride the Wave: Does 40 damage times the number of Prize cards you’ve already taken.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
47/69

BW4 Dark Rush - Zorua
Zorua – Darkness – HP50
Basic Pokemon
[D] Ascension: Choose 1 card that Evolves from this Pokemon from your deck, and play it on top of this Pokemon to Evolve it. Shuffle your deck afterward.
[C][C] Scratch: 20 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
48/69

BW4 Dark Rush - Zoroark
Zoroark – Darkness – HP100
Stage 1 – Evolves from Zorua
[C][C] Beatdown: Does 20 damage times the number of Darkness-type Pokemon you have in play.
[D][D] Dark Rush: Does 20 damage times the number of damage counters on this Pokemon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
49/69

BW4 Dark Rush - Vullaby
Vullaby – Darkness – HP60
Basic Pokemon
[D] Whirlwind: 10 damage. Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
50/69

BW4 Dark Rush - Mandibuzz
Mandibuzz – Darkness – HP90
Stage 1 – Evolves from Vullaby
[D] Bone Rush: Flip a coin until you get tails, this attack does 30 damage times the number of heads.
[C][C] Dark Pulse: Does 20 damage plus 10 damage times the total number of Darkness Energy attached to your Pokemon.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
51/69

BW4 Dark Rush - Escavalier
Escavalier – Steel – HP90
Stage 1 – Evolves from Karrablast
[M] Take Aim and Drop: 30 damage. Prior to doing damage, discard any Pokemon Tool cards attached to your opponent’s Active Pokemon.
[M][M][C] Cavalry Spear: 70 damage. During your opponent’s next turn, this Pokemon has no Weakness.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
52/69

BW4 Dark Rush - Klink
Klink – Steel – HP60
Basic Pokemon
[C][C] Smash Turn: 20 damage. Switch this Pokemon with one of your Benched Pokemon.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
53/69

BW4 Dark Rush - Klank
Klang – Steel – HP80
Stage 1 – Evolves from Klink
[C][C] Charge Beam: 20 damage. Flip a coin, if heads choose 1 Energy card from your discard pile and attach it to this Pokemon.
[M][C][C] Vicegrip: 50 damage.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
54/69

BW4 Dark Rush - Klinklank
Klinklang – Steel – HP140
Stage 2 – Evolves from Klang
[C] Metal Blast: Does 20 damage plus an additional 20 damage times the number of Metal Energy attached to this Pokemon.
[M][M][C][C] Lock Gear: 60 damage. Draw cards from your deck until you have 6 cards in your hand.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4
55/69

BW4 Dark Rush - Chansey
Chansey – Colorless – HP100
Basic Pokemon
[C] Sing: The opponent’s Active Pokemon is now Asleep.
[C][C][C] Double-Edge: 60 damage. This Pokemon also does 30 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
56/69

BW4 Dark Rush - Blissey
Blissey – Colorless – HP130
Stage 1 – Evolves from Chansey
Ability: Softboiled
Flip a coin, if heads restore 30 HP to your Active Pokemon. This ability can be used 1 time during your turn.
[C][C][C] Double-Edge: 90 damage. This Pokemon also does 60 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
57/69

BW4 Dark Rush - Eevee
Eevee – Colorless – HP60
Basic Pokemon
[C] Surprise Attack: 20 damage. Flip a coin, if tails this attack fails.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
58/69

BW4 Dark Rush - Lillipup
Lillipup – Colorless – HP50
Basic Pokemon
[C] Tackle: 10 damage.
[C][C] Take-Down: 30 damage. This Pokemon also does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
59/69

BW4 Dark Rush - Herdier
Herdier – Colorless – HP80
Stage 1 – Evolves from Lillipup
[C] Roar: Switch the opponent’s Active Pokemon with one of his or her Benched Pokemon. (Your opponent chooses the Pokemon to bring Active.)
[C][C] Tackle: 30 damage.
Weakness: Fighting (x2)
Resistance: none
Retreat: 2
60/69

BW4 Dark Rush - Stoutland
Stoutland – Colorless – HP130
Stage 2 – Evolves from Herderrier
[C][C][C] Special Fang: 40 damage. If this Pokemon has any Special Energy attached to it, this attack does an additional 40 damage.
[C][C][C][C] Bay: 60 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack has its attacks’ damage reduced by 30.
Weakness: Fighting (x2)
Resistance: none
Retreat: 3
61/69

BW4 Dark Rush - Tornadus EX
Tornadus EX – Colorless – HP170
Basic Pokemon
[C][C] Blow Through: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage.
[C][C][C] Power Blast: 100 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it.
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
62/69

BW4 Dark Rush - Crash Hammer
Crash Hammer - Trainer
Choose 1 Special Energy attached to the opponent’s Active Pokemon and discard it.
You can use any number of Trainer cards during your turn.
63/69

BW4 Dark Rush - Dark Patch
Dark Patch - Trainer
Choose 1 Basic Darkness Energy card from your discard pile and attach it to one of your Benched Darkness-type Pokemon.
You can use any number of Trainer cards during your turn.
64/69

BW4 Dark Rush - Rare Candy
Rare Candy - Trainer
Choose a Stage 2 Evolved Pokemon card from your hand that goes on top of the Stage 1 Evolution of 1 of your Basic Pokemon, and Evolve that Basic Pokemon. (This can’t be used on your first turn or on a Basic Pokemon that came into play during this turn.)
You can use any number of Trainer cards during your turn.
65/69

BW4 Dark Rush - Old Amber Aerodactyl
Old Amber Aerodactyl - Trainer
Look at the bottom 7 cards of your deck. Choose 1 Aerodactyl card and play it on your Bench. Return the remaining cards to your deck and shuffle your deck.
You can use any number of Trainer cards during your turn.
66/69

BW4 Dark Rush - Darkness Claw
Darkness Claw - Tool
Pokemon Tool: To use a Pokemon Tool, attach it to one of your Pokemon. Each Pokemon can only have 1 card attached, and the card remains attached.
The attacks of the Darkness-type Pokemon that this card is attached to do an additional 20 damage to any Active Pokemon.
You can use any number of Trainer cards during your turn.
67/69

BW4 Dark Rush - Bad Team’s Jimu and Sabu
Bad Team’s Jimu and Sabu - Supporter
Flip a coin, if heads choose 3 cards from your opponent’s hand without looking. Then, look at those cards, return them to your opponent’s deck and shuffle the deck.
You can only use one Supporter card during your turn.
68/69

BW4 Dark Rush - Twist Mountain
Twist Mountain - Stadium
Each player may flip a coin once during his or her turn. If heads, he or she choose 1 Revived Pokemon card from his or her hand and plays it onto his or her Bench.
You can only bring 1 Stadium card into play during your turn. If a Stadium with a different name comes into play, discard this card.
69/69

BW4 Dark Rush - Entei EX
Entei EX – Fire – HP180
Basic Pokemon
[R][C] Fire Fang: 30 damage. The opponent’s Active Pokemon is now Burned.
[R][R][C] Grand Flame: 90 damage. Choose 1 Fire Energy card from your discard pile and attach it to one of your Benched Pokemon.
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Water (x2)
Resistance: none
Retreat: 3
70/69

BW4 Dark Rush - Raikou EX
Raikou EX – Lightning – HP170
Basic Pokemon
[L][C] Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
[L][L][C] Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
71/69

BW4 Dark Rush - Darkrai EX
Darkrai EX – Darkness – HP180
Basic Pokemon
Ability: Darkness Cloak
As long as this Pokemon is in play, all of your Pokemon with any Darkness Energy attached to them have no Retreat cost.
[D][D][C] Night Spear: 90 damage. Choose 1 of your opponent’s Benched Pokemon, and this attack also does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
72/69

BW4 Dark Rush - Tornadus EX
Tornadus EX – Colorless – HP170
Basic Pokemon
[C][C] Blow Through: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage.
[C][C][C] Power Blast: 100 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it.
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
73/69

BW4 Dark Rush - Gardevoir
Gardevoir – Psychic – HP110
Stage 2 – Evolves from Kirlia
Ability: Psychic Mirage
As long as this Pokemon is in play, each Basic Psychic Energy attached to your Psychic-type Pokemon provides 2 units of Psychic Energy. This effect doesn’t stack, no matter how many Pokemon with this ability you have in play.
[P][P][C][C] Mind Shock: 60 damage. This attack’s damage isn’t affected by Weakness or Resistance.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
74/69

BW4 Dark Rush - Archeops
Archeops – Fighting – HP130
Stage 1 – Evolves from Archen
Ability: Prehistoric Power
As long as this Pokemon is in play, neither player can play any Pokemon from their hand to Evolve a Pokemon.
[F][F][C] Rock Slide: 60 damage. Choose 2 of your opponent’s Benched Pokemon, and this attack also does 10 damage to those Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Weakness: Grass (x2)
Resistance: none
Retreat: 2
75/69

BW4 Dark Rush - Pokemon Catcher
Pokemon Catcher - Trainer
Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
You can use any number of Trainer cards during your turn.
76/69
Discussão : Pokemon TCG Forum 

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